Directed by Colin Trevorrow. Written by Rick Jaffa, Amanda
Silver, Derek Connolly, and Michael Crichton (characters). Starring Chris Pratt
(Owen), Bryce Dallas Howard (Claire), Ty Simkins (Gray), Nick Robinson (Zach).
Bottom line: All aboard the nostalgia train that is Jurassic World; but like a second class Amtrak train, not a Polar Express train.
.5/4
Jurassic World has
broken just about every box office record so you’ve probably seen it but, for what
it’s worth, if you haven’t – don’t. Please don’t.
The very name “Jurassic World” gives an indication of the shenanigans the film is going to try
and pull. I can almost hear a business team saying, “Alright, we want a new
Jurassic Park movie. We want it to be bigger! We want it better! And, just for
good measure, let’s use all the memorable moments from the movie that started
the franchise!”
While there are several plots throughout the movie, the
overarching plot is that the park’s yet to be released attraction, the
genetically engineered dinosaur hybrid “Indominus Rex,” escapes from it’s
holding pen. It’s racing towards the innocent tourists! What is Chris Pratt and
company going to do?
The cast of characters includes the ruggedly handsome,
Velociraptor trainer, Owen (Pratt), the high-strung career focused Claire
(Howard), and her two nephews. We have a couple token characters that exist to
drive their respective plot lines. We have Mr. Military-Industrial Complex (D’Onofrio)
who wants to turn the trained- velociraptors into “the perfect
soldiers/weapons.” We also have Mr. Scientist (Wong) who created a monster in
the name of science. We have a brother-bonding story via the nephews. None of
the side plots are really ever developed so, similarly, few of the characters
are developed either.
But, let’s be honest, this isn’t a movie about the story or
the dialog or the actors. It’s about the graphics, right? Oh, and the
nostalgia. Graphics and nostalgia. That’s why I went to see this movie. I love Jurassic Park. And, man, this movie is
banking on the fact that you love Jurassic
Park.
I think I distinctly remember hearing the iconic theme song
played in three different ways; solo-piano for introspection, horns for
majesty, full-orchestra for success. Do you remember the final shot from Jurassic Park where the T-Rex breaks
through the T-Rex skeleton and roars? Well, they have a T-Rex and the Indominus
Rex do it. Nice nice, I could say it twice. Jurassic
World even goes so far as to have the nephews take refuge in the original
park, and fix up one of the original jeeps so they can drive to safely. The
list goes on.
I’m all for references and in-jokes but I’m even more a fan
of restraint. If I want pure fan service, I’ll go see Street Fighter:
The Movie. Jurassic World uses
all of these references just so you can feel all warm and fuzzy rather than
nodding to its heritage.
In terms of graphics, the movie falls short. Maybe it’s just
that they marketed the heck out of it but I saw the shot of the water-dinosaur
too many times to count. By the time I saw it in the theater, it didn’t do
anything for me. Overall, there’s no build up or context. It’s pretty graphics
for the sake of pretty graphics and, unfortunately, that doesn’t really work. I’ll
get into details in a bit but, for the time being, I’ll just say “eh.”
Overall, Jurassic
World was a painfully disappointing movie. Its selling points were
nostalgia and graphics and it didn’t succeed in either. If you want those, you
can save your time and money and just see the original. Now, mind yourself of
spoilers for the next part, but let’s get into more detail about why the
effects didn’t really work for me. Then, after that, I’d like to talk about the
bizarrely, ethically hypocritical message in Jurassic World.
As Jurassic World references
Jurassic Park so often, I feel like
it’s ok to make comparisons between the two. That is, to explore why the one
works and the other doesn’t. And, don’t worry, I’m not going to say, “it’s
because the original didn’t use any CGI!” I’ve read that on a bunch of YouTube
comments (not that YouTube comments are a reliable source of anything but
passive aggressive rage). First, if you’ve never seen the original, just put
reading this on hold and go watch it.
One of the reasons why Jurassic
Park was so effective and why it holds up so well is the balance between
computer graphics and practical effects (physical props). Consider the scene
where the raptors learn to open the kitchen door. The camera focuses on the
little window. You see the raptor’s snout as it snorts, fogging up the glass.
It moves and looks through the glass, focusing on its’ prey. It’s up there in
my list of favorite shots of all time. Your attention is focused on a specific
point in the frame and the varying textures (the cold metal door, the scaly
skin, the hot breath, etc.) create such a visceral experience. Moreover, even
the placement of the camera adds to the shot. We are hiding in the kitchen with
the terrified children – the raptor is looking at us too – and because we know
we’re safe in the audience, we want to see more than the fleeting glance
provided by the window.
To compare, let me discuss a sequence from Jurassic World. It’s the most memorable
point of practical effects (of any effects quite frankly) in the movie. Don’t
worry about spoilers; it’s in the trailer.
Claire kneels down and pets a dying long-neck (I’m not
sure of the exact name, sorry). There
isn’t really any build up like there is with the raptor in the aforementioned
scene. You just see it. It does, however, allow you to see the complexity of
the of the dinosaur prop. By showing it’s pained eyes and that it causes Claire
to tear-up, she is humanized for the first time in the movie. The shot abruptly
ends. The model may be detailed and the shot might be trying to provoke an
emotional response, but it doesn’t quite work. Claire crying is one of the only
clues that this scene is particularly sad.
One thing that I find fascinating about Jurassic World (for that matter, any movie I really dislike) is
that it forces me to really think about why. Let me digress for a moment.
When I first drafted this review, I was disappointed by the
movie, feeling guilty about not writing reviews in a while, and probably
hungry. When I sent it to my wife to read, and then I read it again, I just had
to laugh because it was so angry! I was so upset that I was essentially saying,
“This was bad. That was bad. Bad. Bad. Bad.” I didn’t say why it was bad
because I was just so caught up in upsetness. That’s no fun to write or read. Whew.
Now where were we?
A major component of Jurassic
Park, Jurassic World, or anything with a special effects creature (be it a
sci-fi movie alien, or a horror movie monster) is that, at some point, it’s
going to show the full creature. Jurassic
Park does that right off the bat with the super long show of the
Brachiosaurus or Brontosaurus. But the shot that I most enjoyed was the group
of gallimimuses that are ”flocking
this way.”
The Dr. and the kids have to run to safety as the dinos run
around and past them. Now, mind you, these are 1993 computer graphics. There
are technical limitations. The way they work around those limitations is by
carefully composing the shot. The camera is shaky so it’s like your running
along with the group. The shakiness isn’t enough to become a distraction but it
makes it harder to focus any single thing. The dinosaurs are fast so you don’t
have a chance to audit their detail and, finally, the plight of our heroes
forces you to focus on the scene as a whole.
In Jurassic World,
during a big fight scene, the camera turns to a raptor that approaches from the
distance. The lighting is pretty clear, the landscape is flat concrete and nothing
else is happening on screen. The shot starts in slow motion but then speeds up
as the raptor gets closer. Because there’s nothing else to look at, we can take
our time in picking apart the graphics. Don’t get me wrong, they’re clear and
detailed, but it’s just a spectacle rather than a scene.
In Jurassic Park, the
practical effects and CGI are used interchangeably where appropriate; first you
see the prop claw of the raptor opening the door then see the computerized body
as it moves through the door. In Jurassic
World, it seems like they injected practical effects rather than using both
styles to make memorable sequences.
One last major point I’d like to make comes with the ethical
statements made throughout the movie. Owen’s relationship with the raptors is
presented as positive. He has built up a relationship, based on love and
respect, with the three dinos. They are shown being led around their pen,
responding to audio queues from a device operated by Own (it’s like a clicker
or a whistle or something). The immediate image that came to mind was training
dolphins and aquatic creatures tricks. Instead of feeding them fish, the
raptors are fed with rats upon completion of a task.
Cut to the business people and the scientists who have just
created a new super-dinosaur by splicing different dinosaurs together. The CEO
told them to create a bigger, scarier dinosaur. Why? It’s because people are
bored with the same old dinosaurs. Owen says that they shouldn’t have created
this Indominus Rex: it’s an artificial monster. Now, why is it that the
Indominus Rex is a monster while the Velociraptors are animals? The one
scientist even notes that all of the dinosaurs are artificial. The dino-dna was
spliced with frog dna so the velociraptors are just as “real” as the Indominus
Rex.
In terms of the Military-Industrial Complex, why is it not ok
for the raptors to be trained by the military but they can be trained to amuse
tourists? Aside from the fact that they shouldn’t be used as weapons, being
used to make more money isn’t exactly treating them with the respect that Owen
seems to claim. I got the vibe that they were saying that the dinosaurs should
be appreciated for their natural majesty…so why are they being taught tricks?
And, now that I think about it, ultimately the raptors are used as weapons;
they help fight the Indominus Rex. I suppose the difference is that the raptors
“choose” to fight.
The positioning of the audience is strange too. In the
original, we are in the party of the group of excited archeologists, Dr. Alan
Grant (Neill) and Dr. Ellie Sattler (Dern). We learned about the dinosaurs and came
to understand the dangers of bringing them back to life. In Jurassic World, we kinda fall into the
role of the investors and tourists. We’ve been to the park before and we want a
bigger, badder dinosaur. Even more, we want to see the new super dinosaur fight
our favorite T-Rex in spectacular CGI. It’s violence for the sake of violence.
So what do you think? Was my assessment fair? Are you excited
for the sequel that was already announced for 2018? Please leave a comment below.
I’d love to hear what you have to say. Thanks for reading!
No comments:
Post a Comment